Intermediate Course in UX

Next Course Starting February 2018

Enquire now

REAL WORLD PROJECT

Work on a real world project for the duration of the course for your portfolio

SMALL CLASS SIZE

Class sizes are a maximum of 12 people

6 WEEKS IN PERSON

Face-to-Face Teaching
Once a week, 2pm - 5pm

2 EXPERIENCED TEACHERS

UX’ers experts in their respective fields

Who Can Get Involved

UX DESIGNERS

Learn advance UX techniques to further develop your career

UI DESIGNERS

Develop your fast prototyping techniques and design thinking

UX RESEARCHERS

Extend on your existing research & design knowledge

INTERACTION DESIGNERS

Understand more about quan and qual research & UX testing

RELEVANT INDUSTRY EXPERIENCE

Build on your UX experience and design foundations further

INFORMATION ARCHITECT

Learn more about data driven design projects

What Will You Learn

USER JOURNEY MAPS

An important design tool to understand product/service interactions from the users’ point of view.

FAST PROTOTYPING TECHNIQUES

Rapid prototyping enables you to quickly create an initial version of a final product

USING DATA IN DESIGN

Data-driven design can enable you to make informed decisions about products, to help create better and robust experiences

DESIGN THINKING

A method for practical, creative resolution of problems.  proven and repeatable problem-solving approach.

PATTERN LIBRARIES

Thorough overview and examples of software design patterns that you can apply in your daily development

LEAN UX PRINCIPALS

Identify best practices for research and testing within an agile environment

Course Structure

Conduct Advanced User Research


➜ Develop Customer Empathy


➜ Contextual Enquiry


➜ >Diary Studies and Customer Interviews


Effective Interaction Design Techniques


➜ Create Experience Design Artefacts


➜ Competitor Research


➜ User Experience Journey Maps and Flow Charts


Design Thinking


➜ Use Design Thinking to Frame Challenges


➜ Lean UX Principles


➜ Sketch and Create Solutions


Fast Prototyping & Pattern Libraries


➜ Introducing Patten Libraries


➜ Fast Prototyping techniques


➜ Efficient Methods to Validate Designs


Leveraging Qual/Quan Research


➜ An Introduction to Using Data in Design


➜ Choosing Research Techniques


➜ Combining Qualitative / Quantitative Methods


Analytics & Data-Driven Design


➜ Analytics for Design


➜ Design Data-Driven Projects


➜ Gather, Document and Present User Data


Testimonials

The Trainers

Jiri Jerabek


Principal Interaction Designer

Intuit

 


Jiri has 12 years of experience in designing digital products shaped him into strategic design leader who is able to set holistic vision and strategy and run design initiatives spanning countries and global regions.
His project history ranges from launching large scale key product functionalities (Intuit) and radical innovation (BBC Research & Development) to detailed work on end-user products (Telegraph, National Rail Enquiries apps, Freesat set-top box, Canon, American Express).


Sophie Lepinoy


Senior UX Designer

Consultant

 
User experience designer with nearly 20 years working experience including 7 years in design and research. Passionate about education, currently teaching Lean user experience design and graphic design. Mentored start-ups at Google Launchpad and designed for leading start-up LoveCraft. Inspired by Google Ventures and Lean UX. Holding degrees in business, graphics, web design and development from the University of the Arts and University of London.

LOCATION

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